Rocky Mountain College of Art + Design

Denver, Colorado | 800.888.ARTS

Animation

Node: Titlesort iconNode: Type
2-D/3-D Advanced CompositingStudents study compositing techniques for matting 2-D and 3-D animation with live action. Techniques include blue/green screen set-up, lighting and camera techniques, using 2D/3D, motion tracking and compositing software. Students explore necessary pre and post-production project planning strategies to ensure seamless results invisible to the viewer.
Class
Advanced ScriptingAn advanced Technical Director class that examines basic programming and scripting techniques as related to specific CGI applications. Included are research, development, writing and testing of expressions and plug-ins for 2-D and 3-D software. Projects are integrated with other animation classes to solve production problems or create new CGI tools.
Class
3-D Advanced Character Creation MethodsStudents assimilate their traditional abilities and character animation skills into the third dimension. They are exposed to advanced 3-D computer character animation methodology, including advanced modeling, UV mapping, rigging and advanced animation controls such as scripting and expressions. This is considered a Technical Director level class and is very advanced.
Class
3-D Advanced Dynamics + SFXExplosions, waterfalls, and flocking birds are just a few of the effects students will learn to create using 3-D dynamics and Special Effects. Harnessing the power of physics and mathematics to control the creation and motion of particles, students will learn to simulate and recreate forces of nature.
Class
Animation Collective 1This course is designed to simulate a real production studio environment. Students work together to produce a high-quality short film. Together, students combine their ideas into a cohesive theme, using skill sets learned in previous courses. Students’ collective knowledge is used to develop an idea, write the script, produce a storyboard, and design the look and feel of the animation.
Class
Animation Collective 2Following AN 4330 Animation Collective 1, this course focuses on completion of the animation production and post-production, including key-frame character animation, effects animation, rendering, editing, and final sound. Students learn the value of cooperation for achievement of a goal, and gain experience in conflict resolution.
Class
Animation Layout + Production DesignStudents explore different stylistic approaches for individual animated productions, and design original characters and environments. Areas of study include perspective, character and prop model sheets, background and character layouts, and proportion sheets (for multiple characters in a production).
Class
Business, Ethics + Copyright for AnimationStudents learn about business practices in the animation industry, including business organization and operation as employer or employee, studio specialist or freelance generalist. Current and historic developments in copyright law are studied, as well as the ethical/non-ethical uses of animation.
Class
Design + Animation for GamesThis elective is an introduction to the arena of interactive game design. Students create digital animations that may be used in game design and creation. At the conclusion of the course, students understand the foundations of good game design, including story development, level design and modeling, lighting and texturing. Prerequisite: AN 3360 3-D Computer Animation Concepts + Techniques
Class
Experimental Computer AnimationAdvanced students explore their creative ideas by stepping outside the boundaries of digital animation technology and art through the historic study and creation of unique animation. This experimental course allows the exploration of various forms of computer animation as a means of expression.
Class