Brad Taylor is a CG artist and game developer living in the Denver area. His career in games has spanned over 20 years working on titles for Midway Games, Atari, Activision, NCSoft, Sega, Disney Interactive and Nintendo. With a BFA in Illustration from Ringling College of Art and Design, he combines an acumen for problem-solving with a foundation in traditional art to create compelling visuals. Brad’s specialty is in finding creative ways to solve visual development problems while also improving production pipelines. Outside of games, his work has been featured in multimedia projects, commercial advertising, and animation. When not on the computer Brad enjoys cooking for his family, enjoying a cup of coffee, and listening to music.
AN 2270 – Digital Painting for Film + Games, AG 3131 – Business Ethics + Copyright, AN3D 1210 – 3D Computer Fundamentals, AN3D 2320 – 3D Computer Lighting + Materials, GA 2220 – Game Creation Fundamentals, GA 3120 – 3D Modeling, GA 3220 – Game Shader Development, GA 3330 – Character + Level Design, AG 4990 – Senior Project I: Portfolio Preparation, AG 4991 – Senior Project II: Portfolio Delivery + Review.